Dal-Ba’ar Madwarha: Valletta 2018’s major visual arts exhibition

Valletta 2018’s major multi-site exhibition, “Dal-Baħar Madwarha”, opens its doors to curious visitors across the Islands starting from the 10th of March. Curated by Maren Richter, large installations, performances and public interventions are taking place in both traditional and unexpected locations across Malta, exploring the idea of “islandness” in playful and critical ways.

Ibrahim Mahama’s work for the Pixkerija, Valletta’s Old Fish Market, will be directly connected to the fabric of the building of the Pixkerija. Mahama’s large scale intervention – a physical line made of meshes – intends to highlight the working history of the old fish market, its uncertain future and the Mediterranean Sea as a symbol of trading between Africa an Europe.

Only a week from now – 10th of March – the first projects of Dal Bahar Madwarha will start to appear. Kultura paid a visit to Manaf Halbouni: “Uprooted“: What if you are forced to live in a space of 1qm? The Syrian-German artist invites us to imagine ourselves without a home – What if ‚our car‘, a symbol of freedom of mobility, became home due to misfortune or war?

Valletta 2018 – European Capital of Culture’s major multi-site exhibition, “Dal-Baħar Madwarha”, opened its doors to curious visitors across the Islands from 10th of March. Curated by Maren Richter, large installations, performances and public interventions are taking place in both traditional and unexpected locations across Malta, exploring the idea of “islandness” in playful and critical ways. The projects range from design objects to architecture and complex issues of urban development and society with a focus on “research through practice”.

Heba Y Amin – OPERATION SUNKEN SEA
A fictive office that explores colonial omnipotentia by initiating a large-scale infrastructural intervention through the draining and rerouting of the Mediterranean Sea to converge Africa and Europe into one supercontinent. Heba Y Amin is an Egyptian visual artist, researcher and lecturer based in Berlin, whose work engages with narratives of national sovereignty, often in contested territories and questions methodological assumptions embedded within Western historiography.

Dal-Baħar Madwarha – Giraffa: James Micallef Grimaud’s intervention refers to the fact that the Maltese Archipelago are close to both Africa and Europe. Today Africa and Europe seem to further away from each other than ever. New borders and new forms of migration have been established. A transformed crane painted as a giraffe welcomes the travellers when entering the harbour, or those in search for the iconic view over the Grand Harbour and remind us of tolerance and diversity of cultures.

James Micallef Grimaud has directed several artistic projects including the first large scale mural in Malta. He is the founder of the Troglodyte crew, a street art collective working on several projects around Malta. He defines himself as an artist, who maintains critical but positive and witty approach to life on the Island.

This event is on till 1st July at the Marsa/Grand Harbour Docks.

Between spring and summer 2018, curator Maren Richter brings Valletta 2018’s major visual arts exhibition to our European Capital of Culture, with large installations, performances and public interventions taking place in both traditional and unexpected locales across the country. Among the exhibition’s star sites is the Pixkerija at Barriera Wharf, a Grade 2 scheduled building that was built in the 1930’s.

Richter is working with more than twenty-five established and emerging artists from fifteen countries –including Malta, France, Austria, Egypt, Germany, Syria, the United Kingdom, Sweden, Ghana, Spain, and Palestine – who are collaborating with local partners around the Islands.

The title Dal-Baħar Madwarha is inspired by a quote from the work of philosopher Gilles Deleuze, ‘The island is what the sea surrounds’. This sets the tone for newly commissioned and existing pieces that explore the idea of “islandness” in playful and critical ways. It’s an artistic journey through the contemporary realities of the Maltese Islands, placing at their helm the Islands’ relationship with their closest neighbour – the Mediterranean Sea.

The exhibition re-traces borders, imagining new geographies that view the sea as fluid and transformable rather than another physical barrier between people, places and culture.

In Richter’s words: “The multi-site programme invites international and Maltese artists to recast and respond to current and past urgencies and challenges, in which the Mediterranean Sea plays a significant role […] The island is a mode of pausing, familiarised by a certain romanticism. Whereas the sea looms large in the language of our imaginations; it is a site of reflection, voyage, and volatile freedom.”

In the light of such thought-provoking inquiries, the exhibition explores the identity of our Islands within a wider global context, bringing creative, social and political visions of the Mediterranean to light through the region’s most iconic and enduring image: the deep blue sea.

Counter Investigations

Counter Investigations is the first UK survey exhibition of the work of Forensic Architecture, an independent research agency.

Forensic Architecture is both the name of the agency established in 2010, and a form of investigative practice into state violence and human rights violations that traverses architectural, journalistic and legal fields, and shifts between critical reflections and tactical interventions.

Counter Investigations presents a selection of recent investigations undertaken by the agency into incidents occurring in different contexts worldwide. In parallel, the exhibition outlines five key concepts that raise related historical, theoretical and technological questions. Continuing to be explored in an accompanying series of public seminars, these investigations and propositions add up to a  Short Course in Forensic Architecture.

Grounded in the use of architecture as an analytic device, Forensic Architecture has in recent years developed a host of new evidentiary methods that respond to our changing media landscape – exemplified in the widespread availability of digital recording equipment, satellite imaging and platforms for data sharing – and propose new modes of open-source, citizen-led evidence gathering and activism.

Forensic Architecture has worked closely with communities affected by acts of social and political violence, alongside NGOs, human rights groups, activists, and media organisations. Their investigations have provided decisive evidence in a number of legal cases, and contested accounts given by state authorities, leading to military, parliamentary and UN inquiries.

Counter Investigations marks the beginning of a long term collaboration between the Institute of Contemporary Arts and Forensic Architecture. The exhibition and this ongoing partnership exemplifies the Institute of Contemporary Arts’ intent to foster and explore new modes of civil practice operating across the fields of art, architecture and activism.
Image: Forensic Architecture, ‘77sqm_926min’, 2017. Simulation of the fluid dynamics of smell particles (ammonia) within the front room of the internet cafe where Halit Yozgat was murdered on the 6th April 2006 by a member of the neo-Nazi group known as the National Socialist Underground (NSU). Image courtesy of Dr. Salvador Navarro-Martinez and Forensic Architecture, 2017.
Forensic Architecture exhibition team: Eyal Weizman (Director), Christina Varvia (Researcher in Charge), Ariel Caine, Franc Camps Ferber, Stefan Laxness, Stefanos Levidis, Nicholas Masterton, Samaneh Moafi, Sarah Nankivell, Elena Paca, Robert Preuss, Grace Quah, Theo Resnikoff, Simone Rowat, Nathan Su, Bob Trafford, William Winfield, Charles Heller and Lorenzo Pezzani (Forensic Oceanography)
Graphics: Wayne Daly & Claire Lyon, Matthew Chrislip
Short Course in Forensic Architecture is organized in partnership with MA in Forensic Architecture, Centre for Research Architecture, Goldsmiths, University of London led by Susan Schuppli and Lorenzo Pezzani
Exhibition Supporters: The Graham Foundation for Advanced Studies in the Fine Arts and The Forensic Architecture Exhibition Supporters Circle: Shane Akeroyd, Charles Asprey, Sir Richard Rogers
Forensic Architecture Supporters: European Research Council (ERC); Sigrid Rausing Trust; Potter Foundation; OAK foundation; Goldsmiths, University of London

Installation shots:

All photographs © Mark Blower

displaying video as theory and reference system

What’s Visible – the mechanics of i-docs

The interactive timeline

This presentation explores the structural tensions between narrative and navigability
in interactive documentary by focusing on the role of the on-screen timeline.
The challenges of mapping \ onto space extend at least as far back as the Middle
Ages, when historical genealogies appeared in visual forms including branches of a
tree and rivers. However, the timeline as we know it – a straight horizontal line
whose length precisely measures a given duration – only dates as far back as charts
designed by Thomas Jefferys and Joseph Priestley in the mid-17th century
(Rosenberg & Grafton 2010). Over recent decades, the horizontal timeline has
further evolved into a pervasive technological and conceptual framework for the
making and viewing of moving images. From the sequence window of ‘non-linear’
editing software to the play bar of online videos, the horizontal timeline shapes how
we engage with video. It also encapsulates the paradox of interactive documentary:
always just a swipe away, it is metonymic of the hegemony of linear narrative in
contemporary media, yet it also makes possible non-linear navigation through
moving images.

Using examples including the interactive documentary Filming Revolution (Alisa
Lebow, 2015) and the VR artwork Timescrubbing (Rachel Rossin, 2016), this paper
explores different ways in which timelines have informed the structure of interactive
nonfiction, and how they can also be used by film-makers and artists to disrupt linear
narrative. The paper concludes by exploring how the concept of the timeline applies
to virtual reality, and how the gesture-based interactive toolset of VR may make
possible works that follow a predetermined narrative trajectory but still allow real-time
interaction. It does so with reference to research currently being carried out by the
author and VR studio Vrtov on the interactive documentary Cinema Unframed, which
aims to use gesture as a tool for temporal navigation through moving images.

References
Rosenberg, Daniel, and Anthony Grafton. 2010. Cartographies of Time: A History of
the Timeline. Princeton N.J.: Princeton Architectural Press.

after.video: displaying video as theory and reference system

After video culture rose during the 1960s and 70s with portable devices like the Sony Portapak and other consumer grade video recorders it has subsequently undergone the digital shift. With this evolution the moving image inserted itself into broader, everyday use, but also extended it s patterns of effect and its aesthetical language. Movie and television alike have transformed into what is now understood as media culture. Video has become pervasive, importing the principles of “tele-” and “cine-” into the human and social realm, thereby also propelling “image culture” to new heights and intensities.1 YouTube, emblematic of network-and online-video, marks a second transformational step in this medium’s short evolutionary history. The question remains: what comes after YouTube? How might we understand a time when global bandwidth and multiplication of – often mobile – devices as well as moving image formats “re-assemble” both “the social”2, as well as the medium formerly-known-as video itself? What is one supposed to call these continuously re-forming assemblages? Or: how should one name the ubiquitous moving images in times when they are not identifiable any more as discrete video “clips”? Are we witnessing the rise of Post-Video? Extended video? To what extent has the old video frame been broken?

This paper discusses the use of video as theory in the after.video project6, reflecting the structural and qualitative re-evaluation it aims at discussing design and organisational level. In accordance with the qualitatively new situation video is set in, the paper discusses a multi-dimensional matrix which constitutes the virtual logical grid of the after.video project: a matrix of nine conceptual atoms is rendered into a multi-referential video-book that breaks with the idea of linear text. read from left to right, top to bottom, diagonal and in ‘steps’.

Unlike previous experiments with hypertext and interactive databases, after.video attempts to translate online modes into physical matter (micro computer), thereby reflecting logics of new formats otherwise unnoticed. These nine conceptual atoms are then re-combined differently throughout the video-book – by rendering a dynamic, open structure, allowing for access to the after.video book over an ‘after_video’ WiFi SSID.