Erasmus.XR (&) Education – symposium

Fashion in phygital world – case studies of Balenciaga and H&M
Lois. Monstrous encounters
Teaching writers about XR – a chance for innovation in the writing practices or a dead end?
Traditional and XR film production – Virtual Production
Teaching the creative aspects of composing immersive, interactive experiences
Outputs of the ErasmusXR project and sustainability plan for the future
The Archisphere Studio of the Faculty of Intermedia in Krakow. Technology and Education
Shaping artistic practice and XR
Studio of Immersive Film and VR Experiences – artistic practice and teamwork
Interdisciplinary research and education in virtual reality and new media
From the ZTGK Challenge to scientific research and artistic activities – in search of the narrative in virtual worlds
Immersive technologies in Education – experiences of Voxel Lab
VR training solutions – a Virtual Training System case study