D.TV

Decentralized Remote Chaos Experience

Closing Ceremony

Cyberpunk 2022 Trust in digital communication
How We Founded a Citizen Television Station
Unser Weg zum portablen DNA-Synthesizer
US government demands direct police access to European biometric data
Kunst im Umbau
K – Kulturarbeit
Solidarisch essen, ackern, imkern und wohnen
Raum für die schöne Welt
Das Fediverse steht für Vielfalt nicht für Einfalt
Das Mietshäuser Syndikat und das Neubauprojekt Görzer128
Kunst und Kommerz, ein problematisches Verhältnis
Geschlechtergerechtigkeit und Making
Git: Let’s f*ck up history, and then restore it
«Thank you for your data» oder weshalb uns das Thema Data Analytics interessieren sollte
Real citizens of Rheinfelden living in an AI painted model of Jakob Strassers hometown
Metaverse und NFT

Global Dance Collaboration in the Metaverse

This showcase performance is a vibrant and diverse showcase of experimental work with motion capture in practices of remote choreographic collaboration, sharing the outputs of a six-month digital dance research residency. Six teams of both dancers and creative technologists – from India, Thailand, Malta, Brazil, the US and the UK, will present unique breakthrough work in their own dance style and aesthetic.The Arts and Humanities Research Council-funded Goldsmiths Mocap Streamer project ‘Building an international network for virtual dance collaboration’ has developed work with six teams in a six-month artist residency(Opens in new window). This project showcase event will be a combination of live dance, immersive screen-based performance, and playful interactive installation. It is present in a hybrid in-person and live-streamed mode with remote dancers performing together within a virtual and interactive environment. The six project outputs will be presented within an afternoon programme of presentations and conversations – come for some, or all of these exciting team presentations.

Global Dance Collaboration in the Metaverse

Off-network low-impact living on the cut

The VR360 film titled Off-network low-impact living on the cut, published on boattr.uk, for the launch of the after progress exhibition, tells the story of the researchers’ journey on the narrow-boat Quintessence (boattr.uk) on the British Waterways, looking into off-network, local network use of technologies, as a low-impact living on the cut. The ‘boattr – living on the cut’ immersive film depicts the cut and canals of the British Waterways as a digital urban commons, through the artists’ journey on the narrow boat ‘Quintessence’ and the development of the ‘boattr’ prototype in collaboration with MAZI (for “together” in Greek), a Horizon2020 research project. Having operated the boattr.uk, mazizone and 7061 art project over three years, this story, in form of a VR360 film, documents the development of this research.With the evolution the moving image inserted itself into broader, everyday use, but also extended its patterns of effect and its aesthetical language. Video has become pervasive, importing the principles of “tele-” and “cine-” into the human and social realm, thereby also propelling “image culture” to new heights and intensities. The boattr VR360 film makes use of video as theory, reflecting the structural and qualitative re-evaluation it aims at discussing design and organisational level. In accordance with the qualitatively new situation video is set in, the VR360 film presents a multi-dimensional matrix which constitutes the virtual logical grid of the boattr project.

Artistic Research in European Extended Reality Laboratories

ISEA 2022

This paper analyses the use of Immersive Experiences (IX) within artistic research, as an interdisciplinary environment between artistic, practice based research, visual pedagogies, social and cognitive sciences. This paper discusses IX in the context of social shared spaces. It presents the Immersion Lab University of Malta (ILUM) interdisciplinary research project. ILUM has a dedicated, specific room, located at the Department of Digital Arts, Faculty of Media & Knowledge Sciences, at University of Malta, appropriately set-up with life size surround projection and surround sound so as to provide a number of viewers (located within the set-up) with an IX virtual reality environment. The set-up is scalable, portable and provide easy to use navigation and allow the user to move around within the virtual environment. The paper discusses how ILUM combines and integrates three research strands that are part of a major, sustained artistic or scientific focus of the partnering academic institutions, namely the Visual Narratives Laboratory (VNLAB at the Centre for Interdisciplinary Research, Filmschool Lodz), the Instytut Kultury at Jagiellonian University, Krakow, Poland, and the Spatial Media Research Group (SMRG) at the National and Kapodistrian University of Athens, Greece. In those labs researchers, artists, film-makers investigate and create different kinds of IX. ILUM provides the opportunity to situate artistic research in the context of scientific. The thematic backgrounds of these research strands and the infrastructure of ILUM serve as starting points from which the partners collaboratively create new communication content, exhibition settings and research as well as teaching materials.

i-Docs and More-Than-Human Encounters

Roundtable

How do we augment our entangled relationships to the environment? What happens when i-Docs and the more-than-human meet? 

How does augmentation invite us to look differently at the hidden layers of environments virtual and material? How do different interfaces, technologies, platforms, and software open out to thinking about other species and the more-than-human?

Can we encounter cows, snakes, swamps, insects, rocks, storms, machines, microbes, and viruses through old and new media technologies?

As the tech industries push the metaverse, what other augmented resistant realities might we invent that speak to the pluriverse?

We are living in a specific, unresolved historical moment of the pandemic, where sometimes COVID is silent and absent, the emotions it conjures repressed.  Isolation makes us feel we are not fully alive.

Can augmentation, interactivity, and immersion in i-Docs galvanize reconnection and deep connection?  Can they put different world views into collision to produce new reflective spaces?   Can we become more entangled with other species?  Can we rethink augmentation as an idea and not a technology? 

The three curators of i-Docs—Mandy Rose, Sandra Gaudenzi, and Judith Aston—combust all these ideas in this highly interactive, discussion-driven event that looks at a variety of ideas and projects across many platforms including Instagram, AR, VR, legacy film, i-Docs, animal-cams, social media, and more.

After Progress

A companion to the After Progress (2022) monograph, published by The Sociological Review, the After Progress Digital Exhibition is the result of a multiplicity of collective efforts to weave together collaborative and multimedia forms of storytelling that might help us envisage ways of living and dying well outside of the modern coordinates of progress, drawing inspiration from the “After Progress” symposium series held in 2019.The notion of “progress” is arguably the defining idea of modernity: a civilisational imagery of a boundless, linear, and upwards trajectory towards a future that, guided by reason and technology, will be “better” than the present. It was this notion that placed techno-science at the heart of modern political culture, and it was the global unevenness of “progress” that imagined European imperialism as a civilising mission inflicted upon “backward” others for their own sake. The colonial, rationalistic, and ecocidal consequences of the story of “progress” have been laid bare, yet progress remains a ruling idea capable of governing our imaginations today. At the same time, the ruins of progress are teeming with divergent worlds and collective experiments whose stories upend modern dreams, cultivating plural value-ecologies of living and dying with others on Earth. How to intensify them? How to make them felt?In 2020, amidst the profound upheavals brought about by the COVID-19 pandemic and the many public health responses to it, we issued an open call for storytelling proposals from groups and individuals from around the world, with stories that might help us envisage ways of living and dying well outside of the modern coordinates of progress. After over 175 initial proposals from every corner of the world (by artists, activists, academics, students, and many other people from different walks of life) and a long and collaborative process of development and curation, this exhibition of over 60 “stories” in a variety of genres, media, and styles, is one collective response to that call.But it is also more than that. Composed collectively by contributors, curators, designers, and collaborators alike, all navigating and negotiating lockdowns and social distancing measures and a plethora of other restrictions on our modes of sociality, this exhibition is also a living archive, a testimony of what happened and what can still happen in the interstices of such distances, when we insist in spite of all on thinking and being together (apart). And because any “after” to progress necessarily calls for the plural, what one will find here is a veritable cornucopia of experiments in storytelling that are speculative, ethnographic, poetic, drawing on or reinventing any and every genre: SF, nature writing, poetry, aphorisms, brief dramas, short films, interactive webpages, letters and epistolary forms, fictional encyclopaedia entries, instructions, auditory compositions, and many more. They each raise and pursue their own questions and their own possibilities, thickening the present through the many disparate yet interlaced threads they weave in their divergences and tensions.

Remote Chaos Experience

Closer Encounters – Finale

ossia score

The Rise and Fall of “Social Bot” Research

Painting Tech Dystopia: How the West tells itself fairytales about Asia – and believes they are real

Van Gogh TV – Piazza virtuale Hallo hallo ist da jemand?

Union Busting What is it and why you should care

Day to Night Timelapse Photography: “The Holy Grail”

Reclaim Your Face

When Wikileaks bumped into the CIA: Operation Kudo exposed

What is Algorave?

How to add Critical Thinking to your Making

“Information. What are they looking at?” A documentary on privacy for the broad audience.

Julian Assange and WikiLeaks: anatomy of a persecution

Stop general data retention in the EU – current plans for mass surveillance

Chinas Sozialkreditsystem: Das gefährlichste Bonitätssystem der Welt

Warum personalisierte Werbung verboten werden muss

Solving social networking through interconnectivity

Opening

The GoldenNFT Project

The GoldenNFT

We are offering a collection of 5555 NFTs for individual sale. Among these works are the 16 originals that can be seen here on the site. The remaining 5539 works are collectibles that our script has made based on the originals. The sale of the individual works takes place covertly – anyone who buys an NFT does not know beforehand which one it is. Exactly 24 hours after the sale, you will find out which work you have bought. Then you can keep it or sell it on OpenSea. The price per NFT is 0.05 ETH (Ethereum).

havewesucceededinbuyingthegoldevisayet.gif

Alle NFTshavewesucceededinbuyingthegoldenvisayet.gifvon !MEDIENGRUPPE BITNIKZum Salehavewesucceededinbuyingthegoldevisayet.gifby !MEDIENGRUPPE BITNIKhavewesucceededinbuyingthegoldevisayet.gif is a HQ 4K Status GIF. The current status is No. The GIF will be exchanged to Yes in the smart contract as soon as the Golden Visa is secured.havewesucceededinbuyingthegoldevisayet.gif is part of a series of NFTs by artists to help secure Golden Visas for refugees via the European residency by investment schemeCredits:Photo from Refugee Camp in Lesbos by Milad E.Graphics support by Rahel Arnold, Zurich”NO!” font animation uses blotter.js library https://blotter.js.org/

#purplenoise

#purplenoise

#purplenoise is an interdisciplinary technofeminist research group that uses real-life events to explore social media as the arena for protest and large-scale political manipulation. The research methodolody includes intervention, infiltration, manipulation, technofeminist propaganda, poetry, fake news, love, and anger.